Topic outline

  • Scratch is a programming language designed to teach young programmers how to code. It is available for Windows, Mac and Unix and used worldwide – there are currently over 2 million projects on their website.

    You can use it to create animations, games and simulations. It is very easy to use with coloured blocks used to indicate programming constructs. Students can construct programs by dragging and dropping the blocks into place to produce the desired effect.

  • Scratch-Tastic #1

    OBJECTIVES (WALT) :
    • The different panels of Scratch How to create simple scripts
    OUTCOMES (WILF) :  
    • Create a dancing Sprite
    PROGRESS (TIB):  
    • Making something happen by writing your own instructions.
  • Scratch-Tastic #2

    OBJECTIVES (WALT) 
    • What is Programming? 
    • Why is the sequence of instructions important? 
    • Understand what looping does.
    OUTCOMES (WILF) 
    • A simple Scratch program
  • Pacman

    Producing a ‘retro’ Pacman Game in Scratch is pretty straight forward and a great introduction to Scratch for any age.  It is currently (2012) part of our 7.6 control unit for Year 7s.